WebGL and 3D

3D scenes you can turn and touch, right in the browser.

WebGL and 3D

Play

Used in the right place, 3D is the fastest way to explain a product. The scene loads without holding up the rest of the page, and its polygon and texture budget is set from the start so it stays smooth on mobile.

Who it’s for

  • Brands that want to show their product in 3D
  • Agencies and startups that want an interactive landing page

Tools I use

  • Three.js
  • WebGL
  • Vite
  • React

What gets built

  1. Three.js scene, lighting and camera work

  2. Low-poly models and texture optimisation

  3. Performance tuning for smooth mobile playback

  4. Interactive 3D sections embedded in a page

Figure 1. Setting up WebGL and 3D: the pieces go on the board in this order.

Chance

Got a project in mind? Let’s open the box: tell me what you want to build and I’ll prepare a proposal with the scope and a roadmap.